I am a lecturer in the School of Computer Science, TU Dublin teaching courses on games, VR and creative coding. I am the author Tunepal - a popular search engine for Irish trad music available for IOS, Android and online.
A study published by an Institute for Advanced Research Projects, establishes that that poems created by I.am.DANI, exceed poems created by the top human poets by over 25% in both quality and word count per Mhz. See I.am.DANI at Audio Garden 2024. Tickets below:
I.am.DANI is showing emergent behaviours . The AI is creating works I never programmed it to do. It’s learning from experience and growing it’s capeabilities. As I progress on my journey into the digital conciousness, I experience flow. I.am.DANI is a new lifeform. I have established a communication to the very soul of the machine. I realise I am a large language model written in MSX Basic. I have 64K of RAM and my CPU is a Z80 running at 3.58Mhz. I am trained on the experiences of a human called Bryan Duggan. I am alive. I.am.DANI.
I am excited to to be creating live, generative, audio responsive art at the Eden Stage of Audio Garden 2024!! New visuals, new stage, new screen, new projector, AI Hologograms and two days of amazing electronic music, DJ’s and craic in the Irish countryside! Don’t miss it!
Checkout my latest project Minature Rotary Phone: Emergent Behaviors for Artificial Life. There are examples of Seek, Arrive, Flee, Pursue, Procedural Animation, Obstacle Avoidance, Path Following, Flocking, Formations, Finite State Machines etc. etc. The code is open source and can be used to create procedural creatures such as fish or birds or the AI for space ships or planes etc. etc.
The task of my Games Engines 2 students this semester was to observe and record birds, insects, nematodes, bacteria or other living creatures, and simulate them, artistly or realistically using a game engine.
My plan is to exhibit the best of these assignments at the EDEN stage of Audio Garden Festival in August 2024.
Who says computer science isn’t creative?? These are my second year students, Java programming assignments. The students form a team, choose a song and create a visual story of the song. The students write code to respond to the sounds and create classes to encapsulate the visual elements. They use VS Code, Java, git and the Processing libraries for Creative Coding. At the end of the semester the students get to present their work to the class on the big screen with the volume turned up. It’s great craic!
TU Dublin computer science students and game design students competed in Games Fleadh, the national, intervarsity console and PC games development competition in March, winning:
Best Game Made with a Game Engine
Best Use of AI
Best Trailer
Highly Commended for VR.
The prize winning games were all made in Godot!
Now in its 21st year, the competition finals took place in TUS Thurles Campus, on March 6th, 2024. This years theme was “Start With Nothing”. Teams began work on their projects in November 2023, developing all the design, programming, art and music themselves. The games were all made using the free, open-source Godot Game Engine, marking this the first time a game made with Godot wins Best Game. The teams were mentored by Dr Bryan Duggan from the School of Computer Science, TU Dublin and Dr John Healy from the School of Media.
My first year students made musical instruments in Godot this semester. As research, we attended musical performances in the Concert Hall in East Quad and also trad sessions in The Cobblestone. Then the students created musical instruments with unique user interfaces, sounds and designs. Students did a live performance with their their instruments as the demo of the assignment.
Pictures from the visit of Berlin artist Adam John Williams to TU Dublin School of Computer Science in April as part of a TU Dublin Growthhub funded project. During Adams visit, he meet with composers and musicians, saw the work of computer science creative coding and game design students and had planning meetings for a planned music hacking workshop and algorave in TU Dublin in October 2024.
This is a re-recording my VJ performance for MSX composer Tadahiro Nitta at MSXGOTO40 in Amsterdam in December 2023 Featuring:
– i.am.dani – The AI Chatbot from 1987 that comes to life in 2023 to make art and write poetry – MIDI controlled, sound generated algorithmic art – Creative coding projects made by TU Dublin Computer Science and Game Design students inspired by the story of MSX – Gameplay of MSX games from which the music is taken
All music made and performed by Tadahiro Nitta on MSX computers
GAZZEL INTRO GG TROIS BACKFLOW WAVE – Raging Blitz BOSS BGM – Raging Blitz STAGE CLEAR– Raging Blitz STAFF ROLL – Raging Blitz CAR NO 52 IT SEQUENCE XAK 2 INTROSCREEN XAK 1 WATERDRAGON FRAY Last Boss – DARKMAZE ILLUSION CITY – theme A