Check out this awesome playlist of my Game Engines students space battles. These assignments are developed in Unity:
And here is a playlist of this years audio responsive art projects developed by first and second year programming students in Java and Processing:
A simple voxel terrain generator using entities. One entity per voxel. The scene has 10K entities. Definitely not the best way to do this but it looks nice!
Watch two autonomous agents fight each other to the death over and over again.
Each agent has seek, pursue and path following boid behaviours. The agents also have health and ammunition and a finite state machine. Source code in the more_states branch of this repo:
Checkout this awesome Psytrance Sprial Generator:
Spirals implemented in Unity ECS with beat tracking
Music mixed by Phil Butler: https://soundcloud.com/insomniac807/p…
Source Code: https://github.com/skooter500/ECS2020