Tag Archives: Programming

A procedural world with procedural creatures…

This is a demo of Forms! A framework for procedurally creating and animating creatures that fly swim and do other crazy beautiful movements.

Super cool and inspiring music by KiloWats

Coded in C# for Unity 3D

Code:

http://github.com/skooter500/Forms

 

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Courses

Hey I am hosting all my courses on github this year. Check them out!

  • DT228 Object Oriented Programming – A second year course in OOP using Processing & Java. Youtube videos, code examples, labs & solutions.
  • DT508 Programming – A first year course in programming for game design students using Processing & Java. Code examples, labs & solutions.
  • DT228/DT211 Game Engines – A fourth year course in how to program a game engine using C++, OpenGL and the Bullet Physics Engine. Youtube videos, code examples, labs & solutions.
  • DT228/DT211 Game AI (Game Engines 2) – A fourth year course in how to program Game AI for Unity 3D. This is last years course. I’ll be updating in Semester 2